l9n/ Connecticut

2025 Regular Session

House Bill 5271

AN ACT PROHIBITING GAMING-RELATED ADVERTISING, MARKETING AND PROMOTIONAL ACTIVITIES AT PUBLIC INSTITUTIONS OF HIGHER EDUCATION.

Did not become law. It stopped in the Senate on June 4, 2025. The 2025 session has ended.

What it does

The synopsis the General Assembly published with the bill.

To prohibit gaming-related advertising, marketing and promotional activities at public institutions of higher education in this state.

Sponsors

Who carried the bill in each chamber, and who signed on. Each name leads to the member's page.

In the House of Representatives

3 co-sponsors

David Rutigliano, Craig C. Fishbein, William Heffernan

Its course

January 15 to June 4, 2025, on one scale. In the top row each mark is a day something happened; taller marks are busier days.

Each committee stop sits inside its chamber.

Every action17 actions on 10 days

In the House of RepresentativesJan 15 to Jun 4140 days

General Law CommitteeJan 15 to Mar 1256 days

In the SenateJun 4 to Jun 4 · stopped0 days

Amendments

Each amendment offered, and what became of it.

  • House of Representatives floor amendmentAdopted

    Adopted Jun 4

Text

Each version as the General Assembly printed it.

l9n doesn't hold this bill's text yet.

What happened

In l9n's words, one line for each step. Every action as the General Assembly published it is below.

In the House of Representatives Jan 15 – Jun 4

  1. Introduced and sent to General Law Committee
  2. Drafted as a bill by General Law Committee
  3. Sent to General Law Committee
  4. Heard in General Law Committee
  5. General Law Committee recommended it
  6. The House of Representatives adopted House of Representatives Amendment A
  7. Passed the House of Representatives with House of Representatives Amendment A

In the Senate Jun 4

  1. Sent to the Senate
All 17 actions, as published